games xtreme: 87% "...its a shining star, that meets many of the goals and standards set by long running titles..."
2404.org: 9.1/10 "Finally a racing game that suits me. With this game I can honestly say that Invictus have become favorites of mine."
Gamershell: 9/10 "I recommend this game to absolutely everyone, even those that usually have an aversion to the racing genre."
Fragland: 82.9/100 "CRC is a pleasant surprise that fulfils all the promises"
FileRush: 8.5/10 "I am pleased to say that I would highly recommend Cross Racing Championship 2005 to anyone out there"
Racing Championship features on PC
Utilizing the next generation of the Invictus
Engine which incorporates its new real-time
physics module, Cross Racing Championship
(CRC) will allow the player to experience
the thrills of high-speed on and off road racing across
vast open terrains.
The player can contest
over 60 races across six distinct environments, ranging
from icy mountainous regions and lush countryside
to parched desert areas and beaches. CRC
will appeal to Rally fans and road-racing fans with
its crossover approach to vehicles and race circuits.
features multiplayer action and extensive set-up options
which are an integral part of the game, along with
realistic real-time damage and stunning graphical
effects including High Dynamic Range imaging, bump
mapping, dynamic environmental reflections and motion
blur and dynamic and automatic image contrast balancing.
The vehicles are fully
user-customisable, both in their appearance and performance,
using an intuitive and powerful interface. The game
also features TV replay options and realistic sound
AI drivers have the
ability to learn the various tracks to offer the player
a realistic and continually challenging racing experience.
AI drivers can react emotionally and can become
angry or they can be affraid of the player and can
be as unpredictable as human players.
Real time environment
High Dynamic Range imaging
Flare and Glow effects
Pixel shader water reflection effects for lakes,
rivers, ponds and Waterfalls
Automatic Contrast Balancing
Realtime damage system
100% simulation, no cheat forces.
Dynamic modelling of tyres, surfaces and aero-dynamics
modes including various single player and multiplayer
dedicated game modes.
Non linear career mode
Special hot seat and other multiplayer modes
Fully player customisable cars including Race Number,
decals, paint job and performance tuning.
Highly detailed interiors,
particle effects, detailed car components including
articulated suspension systems and glowing disc brakes
Detailed and living environments